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  • March 2nd, 2006
  • The PSP (PlayStation Portable) SSS (Site Specific System) is created as part of a showcase for the PSP Design Club.

    One of the features of the PlayStation Portable is the option of playing against other people over a wireless connection. However, with this unplugged gaming feature you are in danger of losing the benefits of the forced physical connectedness between players. We therefore focused on the fact that, even with computer games, there is a degree of physical competition. It’s not just about the interaction that’s happening within the virtual game space, it’s about everything that’s going on outside the screen too; it’s about distraction tactics, kicking, and punching, and so on.

    Taking this idea of the physical interaction to an extreme design conclusion, we have imagined specific structures in specific places in the city for specific PSP communities. Rather than sitting in the comfort of your home playing against other people who are physically distant, the Site Specific System provides a platform for the ultimate physical-virtual gaming session. In the example shown we have designed a platform built above a road that is particularly suitable for playing racing games. Here, gamers can come and compete against others while real traffic races along beneath them.

    Check out the animated video of the PSP SSS.



    Gamers can compete against others while real traffic races along beneath them. The player is positioned in a seat with their feet dangling, to feel the swirling air and amplified noise of the heavy traffic passing below as they play.

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